cities, societies, & inventions

Cover of a fantasy roleplaying game annex featuring a wise figure overlooking a city.

Our Vision

At Trinamyk, our vision is to become the leading provider of role-playing games that inspire creativity, imagination, and storytelling.

cities, societies, & inventions

Three wizards in a magical library, holding glowing objects.

Secondary Classes

Many wizard types choose to live amongst others trying to develop things for themselves and those they know. Some want to take entire societies into a technology revolution. These classes are the Concoctor, Enchanter, Mechano, Theorist, and Tinkerer.

A picturesque mansion with a garden and fountain in a forest.

Estate, Academies, & Workshops

This book explores living amongst settlements and cities.  Establishing the importance of an estate, characters create academies of training for their specialty or workshops to create new items and equipment.

A bustling medieval marketplace with townsfolk and charming buildings.

City & Settlements

Learn about influencing others within a society.  Content explores politics, economies, infrastructure, and more.  Progress toward having a city-state growing from town guards to militia.  Depth of development leads to new ways to engage in adventure and roleplay within a city and its effect on the world.

secondary classes

A wizard mixing colorful potions in a mystical workshop.

Concoctor

As a caster gaining 1 focus of spells, you are knowledgeable in potions and using them in combat quickly, plus can grow your recipe list.

A fantasy warrior woman holding a glowing axe in a mystical forest.

Enchanter

This arcana-based class allows a character to enchant items for the party and has natural abilities to discover magical items during combat or within a given room or area.

A whimsical garden gnome with a tall red hat in a sunlit rustic room.

Construct

This materialized creation, mechanical or otherwise, is the invention of another or the physical embodiment of the essence of spirit, mind, and function of its creator. (Under Development)

A wizard holding a glowing cross and a blue feather.

Theorist

If I combine these, this should work. As a researcher in the art of magic and spells, they combine different spell types into one and create their own spells, which gives great spell diversity.

A blue-skinned character sitting thoughtfully on an airship above the clouds.

Tinkerer

With training in arcane magic, you are also able to infuse that magic into mechanical contraptions, devices, tools, certain weapons, or similar.