TRINAMYK GAMEPLAY

Overview

As a D100 adaptable system for low to high fantasy, gameplay and character creation is easily modified using modularity. Read about overall game play below for many different topics, review books, explore our gameplay content chronicles, or learn about the world by clicking the button.

Books Available

The player handbook provide the basic framework to play.  The Adventure Guide enhances game play with additional content and tools.  Additional books add new classes and expand on new ways to play both in depth and dimension.

 

CHARACTER CREATION

Character creation intuitively flows building your concept by letting you flow through grouped & stylized character class and ability choices.  The Character Builder is in phase 2 development showing the non-choice based calculations for a class combination.

PROMINENT GAME MECHANICS

The following highlights major design changes, but not all unique changes.

MODULAR DESIGN

To play differently, one should perceive and design things differently. Modular designs increase compatibility and balance of the various configurations and serve as the primary framework for different aspects of the game.